Experience designer Frankfurt

Ideas you can feel.

Jakob List. Design. interfaces.

I make digital products easier to understand, harder to forget.

Tools
Where I work
Point of view Move with meaning

The best digital experiences do not ask for attention. They reward it. Every gesture, frame and transition should make the product clearer and the idea more human.

M/

Strategy, interaction and motion are one continuous design decision.

01 / Demos

Drag to
reveal the work

Pull the line across each film to move through it at your own pace, then take the wheel in a real time Blueprint drive.

01 / Automotive Porsche Macan reveal film
A dimensional interface study Interface choreography MV042
Digital product 2025

Interfaces with a pulse.

A modular motion language that turns complex states into clear, continuous feedback built to feel native to the product.

Role
Experience direction
Focus
UI / UX · Motion
Outcome
One coherent behavior system
02 / How I work

Fast enough to learn.
Rigorous enough to ship.

  1. 01

    Frame

    Align the ambition, audience and decision that matters most.

    Direction
  2. 02

    Make it tangible

    Prototype the feeling before polishing the surface.

    Prototype
  3. 03

    Stress the system

    Test behavior, rhythm and edge cases in context.

    Validate / Continuous
  4. 04

    Direct the finish

    Carry the idea through motion, handoff and production.

    Delivery / Built together
“
Jakob brings clarity and depth where direction is still being defined, always designing the experience in context, never as decoration.

Product collaborator · Automotive & digital systems

Experience across selected brands Selected brands reflect Jakob's own professional experience. Some work was carried out indirectly through agencies, consultancies or other contracting partners.

03 / About

One designer.
Wide field.

I work across interfaces, motion and real-time 3D — and bring in trusted specialists when a project needs more hands.

Jakob List

Experience Designer · Lecturer, HfG Offenbach

Making product ideas tangible through spatial thinking, real time 3D and early prototyping. Fifteen years between film, space, light and screens.

  1. 2025–now

    Creative Experience Designer

    Moviadesign Studio · Frankfurt

    Self-employed. Experiences across interfaces, motion, light and real-time 3D — from first idea to working prototype.

    • Interfaces
    • Real-time 3D
    • AI
  2. 2020–2025

    Senior UX/UI Designer

    Porsche AG · Weissach

    Motion and visual concept, styleguide for Macan Electric and Cayenne. Interior light animation, welcome and leaving sequences, drivable prototypes.

    • Light
    • Motion
    • Interfaces
  3. 2019–2020

    Senior UX/UI Designer & Team Lead

    Opel · Rüsselsheim

    Digital cockpit for Corsa and Astra. Led design asset production and the styleguide for cluster and center stack.

    • Interfaces
    • Motion
  4. 2018–2019

    Head of 3D & Motion Design

    Renner Produktgestaltung · Frankfurt

    3D and motion for international clients. Built HMI motion pipelines and style guidelines.

    • Real-time 3D
    • Motion
  5. 2012–2018

    Creative Director Motion, Film & 3D

    Kunzberg · Frankfurt

    Brand spaces and media for world trade shows. Expo 2017 “Sun Experience” — 360°/720° immersive projection. Storyboards, previs, team direction.

    • Motion
    • Light
    • Real-time 3D
  6. 2010–2012

    Assistant Professor, Motion & Media

    HfG Offenbach

    Seminars in motion, storytelling and visual rhythm. Supervised student projects in animation and digital media.

    • Motion
  7. Study

    Diplom Designer

    HfG Offenbach · UC Santa Barbara

    Motion design, film, typography and interactive media. Exchange at UCSB: film, media history, visual communication.

    • Motion
    • Interfaces
04 / Start a conversation

Say hello.

Projects, collaborations, teaching or a coffee in Frankfurt. I read every message myself.

I’m writing about…
Write me a line
Typical response within 24h info@jakoblist.com